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2 sentenced in China’s first criminal case over leaks of unreleased Genshin Impact and miHoYo game content_我的网站

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一 |     

Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. Photo: Courtesy of miHoYo
    Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. Photo: Courtesy of miHoYo
A criminal case involving information leaks related to miHoYo, the developer of Genshin Impact, has reached its first-instance verdict. Two Bilibili (Chinese video-sharing platform) users were found guilty of copyright infringement and were sentenced to one year and two months and one year in prison, respectively, both with probation. It is the first criminal game leak case under a new judicial interpretation issued by China's top judicial authorities, according to miHoYo.
The infringing videos uploaded by Su and Wu received more than 600,000 and 300,000 views, respectively, exceeding the criminal prosecution thresholds stipulated under the judicial interpretation. The court therefore found that the two individuals met the criteria for criminal prosecution and handed down guilty verdicts.
During routine monitoring, in July 2025, miHoYo discovered that Su and Wu had repeatedly uploaded gameplay videos featuring unreleased versions of miHoYo titles, including Genshin Impact, Honkai: Star Rail and Zenless Zone Zero, without any authorization from the company. The videos, widely circulated within gaming communities, exposed unreleased characters, skill animations and other content that had not yet been officially introduced to players,  miHoYo noted.
After discovering the alleged violations, miHoYo reported the case to the police in accordance with legal procedures. Following an investigation, the police arrested the two individuals involved. 
The case was publicly heard and the verdict was delivered on April 24, 2026. The court ruled that Su was to be sentenced to one year and two months in prison with probation, while Wu was sentenced to one year of detention with probation, according to miHoYo.
Guo Hao, a Beijing-based lawyer, told the Global Times on Thursday that a key significance of the case lies in its further clarification of how game leak cases can be assessed under the Criminal Law.
"In the past, game leaks were more often handled through civil infringement claims or breach-of-contract disputes. In this case, however, the court did not simply determine liability based on whether content was released ahead of schedule," Guo said. "Instead, it considered factors including the scale of dissemination, the nature of the leaked content and the impact caused, and determined that the conduct met the prosecution threshold for the crime of copyright infringement."
Similar game leak incidents have also occurred overseas in recent years. In October 2024, The Pokemon Company suffered a data breach that resulted in large amounts of internal information being leaked online, including employees' personal information, according to overseas media reports. Dubbed the "Teraleak" by the gaming community, the incident was reportedly one of the largest game-related leaks in recent years. The leaked materials reportedly included game source codes, details of future projects and other internal information, according to Nintendo Life, a UK-based gaming news outlet.
Earlier, Nintendo had pursued legal action over the leak of a Pokemon Sword and Shield strategy guide in 2019. According to gaming website Polygon, The Pokémon Company later reached a settlement with the two individuals responsible, who were required to pay $150,000 each in damages.
"From a player's perspective, there is a clear difference between game leaks and normal game discussions," Lu, a member from the Steam gaming community, told the Global Times on Thursday. "Players discussing and analyzing officially released information is part of gaming culture, but obtaining and spreading unreleased content through unauthorized channels can harm the efforts of developers and affect the experience of the entire player community."
Such concerns are also shared by game developers, who view unreleased content as a key part of their creative and commercial plans.
A post by miHoYo on its online account specifies that every unreleased frame of game content represents the design and refinement efforts of its creative teams, while also carrying players' expectations for upcoming updates. Unauthorized early exposure of such content not only infringes upon miHoYo's copyright interests, but also takes away the surprise that players should have when experiencing new content for the first time.

二 | 1月14日,国家发改委副主任连伟亮在接受中央电视台财经记者采访时表示,根据中央电视台官方微博,他已披露了今年中国重点投资方向。国家发改委副主任连伟亮表示,将围绕“建设与改造”这两个关键词加大投资力度。建设包括五个方面:1。加强新基础设施建设,推进人工智能、工业互联网、物联网等建设,加快5G商用步伐;加强城乡基础设施建设,推进市政物流基础设施建设,加快5G商业基础设施建设。加强能源、交通、水利等重大基础设施建设;加强民生和公共服务能力建设,促进养老、卫生、教育投资;加强生态环境保护和自然灾害防治能力建设。“改造”是指增加制造业的技术改造和设备更新。

三 | 另一个关键词是“转型”,连伟亮在接受采访时表示,“转型”是为了增加制造业的技术改造和设备更新。针对“促进国内消费升级”,连伟亮表示,政策措施主要包括三个方面:一是加强消费能力,重点落实社会保障和收入分配制度及相关改革措施,减轻居民负担,实施专项扣除。个人所得税政策,实施消费财政扶持措施;二是引导消费,重点增加优质生产。加快商品和服务供应,弥补人民急需的教育、养老、医疗、卫生、家政、育儿等方面的不足。三是优化消费环境,重点加强产品和服务质量监督,加强消费领域信用体系建设,大力营造安全放心的消费环境。

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Published on:14:41:42


 
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